Eterna
Drives the maximum enchanting level — two levels per Eterna point, so the 0–50 Eterna range reaches enchanting level 100. Higher Eterna unlocks stronger enchantments and table crafting recipes.
All shelf blocks, their stat contributions, and recommended combinations for reaching key enchanting thresholds.
Shelf blocks contribute five independent stats to the enchanting table. Here is a quick recap of what each one does.
Drives the maximum enchanting level — two levels per Eterna point, so the 0–50 Eterna range reaches enchanting level 100. Higher Eterna unlocks stronger enchantments and table crafting recipes.
Power variance (0–100). High Quanta means bigger swings — potentially amazing or terrible results.
Rarity bias (0–100). Higher Arcana shifts the pool toward rarer enchantments. Required for many recipes.
Counters Quanta's negative variance. High Rectification + high Quanta = consistently strong enchantments.
Reveals extra enchantments in the tooltip preview before you commit. Each point shows one more result — stack enough Clues and the preview reveals every enchantment the slot will roll.
Every shelf block with its stat contributions. Values are per shelf block placed adjacent to the enchanting table.
| Shelf | Max Eterna | Eterna | Quanta | Arcana | Rectification | Clues | Tier |
|---|---|---|---|---|---|---|---|
| Vanilla Bookshelf | 15 | 1 | — | — | — | — | Starter |
| Dormant Deepshelf | 15 | 1 | — | — | — | — | Starter |
| Hellshelf | 22.5 | 1.5 | 3 | — | — | — | Early |
| Seashelf | 22.5 | 1.5 | — | 2 | — | — | Early |
| Infused Hellshelf | 27 | 1.75 | 1.75 | — | — | — | Mid |
| Infused Seashelf | 27 | 1.75 | — | 1.75 | — | — | Mid |
| Blazing Hellshelf | 30 | 4 | 5 | — | — | -1 | Mid |
| Glowing Hellshelf | 30 | 2 | 2 | 4 | — | — | Mid |
| Crystalline Seashelf | 30 | 2 | 4 | 2 | — | — | Mid |
| Heart-Forged Seashelf | 30 | 3 | — | 10 | -5 | — | Mid |
| Deepshelf | 35 | 2.5 | 5 | 5 | — | — | Late |
| Echoing Deepshelf | 37.5 | 2.5 | — | 15 | — | — | Late |
| Soul-Touched Deepshelf | 37.5 | 2.5 | 15 | — | — | — | Late |
| Echoing Sculkshelf | 40 | 5 | 5 | 15 | — | 1 | Late |
| Soul-Touched Sculkshelf | 40 | 5 | 15 | 5 | 5 | — | Late |
| Endshelf | 45 | 2.5 | 5 | 5 | — | — | End |
| Pearlescent Endshelf | 45 | 5 | 7.5 | 7.5 | — | — | End |
| Draconic Endshelf | 50 | 10 | — | — | — | — | End |
| Filtering Shelf | 15 | 1 | — | — | — | — | Utility |
| Stoneshelf | — | -1.5 | — | -7.5 | — | — | Utility |
| Beeshelf | — | -15 | 100 | — | — | — | Utility |
| Melonshelf | — | -1 | -10 | — | — | — | Utility |
| Hellshelf of Sight | — | — | — | — | — | 1 | Utility |
| Hellshelf of Masterful Sight | — | — | — | — | — | 2 | Utility |
| Shelf of Seabound Rectification | — | — | — | — | 10 | — | Utility |
| Shelf of Hellbound Rectification | — | — | — | — | 15 | — | Utility |
| Shelf of End-Fused Rectification | — | — | — | — | 25 | — | Utility |
| Amethyst Cluster (non-shelf) | — | — | — | — | 1.5 | — | — |
| Basic Skulls (non-shelf) | — | — | 5 | — | — | — | — |
| Wither Skeleton Skull (non-shelf) | — | — | 10 | — | — | — | — |
Dash (—) indicates zero contribution. "Max Eterna" is the per-shelf cap — a shelf only contributes its Eterna if the table total hasn't exceeded that shelf's cap. Shelves with no Max Eterna don't contribute Eterna.
These shelves have special behaviors beyond raw stat contributions. They occupy a shelf slot but serve a unique purpose.
A block entity that lets players blacklist specific enchantments from appearing at the enchanting table. Insert single-enchantment books to exclude those enchantments from the roll pool; a book with zero or multiple enchantments is refused with an on-screen explanation, so nothing fails silently.
Stats identical to a vanilla bookshelf (Eterna +1, maxEterna 15). Uses a shelf slot but adds filtering control.
A block entity that unlocks treasure-tier enchantments (e.g., Mending) at the enchanting table. Without a Deepshelf of Arcane Treasures placed nearby (or a config override), treasure enchantments will not appear in the enchanting pool.
Essential for accessing the most valuable vanilla and Meridian enchantments through the table.
Pure Clues providers. They contribute no other stats — their only purpose is to reveal additional enchantments in the tooltip preview before you spend levels. Hellshelf of Sight gives +1 Clue, Hellshelf of Masterful Sight gives +2 Clues.
Reduces blind gambling. Pair with other shelves that provide the stats you need.
Pure Rectification providers. They contribute no Eterna, Quanta, or Arcana — they only counter the negative variance introduced by Quanta. Higher tiers give more Rectification per slot: Seabound +10, Hellbound +15, End-Fused +25.
Essential when using high-Quanta shelves like Blazing Hellshelves or Soul-Touched Sculkshelves.
Reduces Arcana and Eterna. Useful when you want to lower Arcana to avoid rare enchantments and target common ones instead. Gives -1.5 Eterna and -7.5 Arcana per shelf.
Niche but valuable for targeted enchanting setups.
Stat manipulators. Beeshelf gives a massive +100 Quanta but -15 Eterna — extreme variance at the cost of level cap. Melonshelf gives -10 Quanta and -1 Eterna — use it to reduce Quanta when your setup has too much.
Beeshelf is for players who want to gamble. Melonshelf is the antidote.
When your shelf setup meets the stat thresholds below, place the input item in the enchanting table and the third slot becomes a crafting result.
| Input | Output | Eterna Req | Quanta Req | Arcana Req | Notes |
|---|---|---|---|---|---|
| Carrot | Golden Carrot | =10 | 10–30 | — | — |
| Honey Bottle | 1x XP Bottle | ≥10 | ≥25 | ≥25 | — |
| Honey Bottle | 8x XP Bottle | ≥30 | ≥25 | ≥25 | — |
| Honey Bottle | 32x XP Bottle | ≥50 | ≥25 | ≥25 | Requires end-game setup |
| Water Bucket | Everfull Flask | ≥20 | — | — | Places water without emptying |
| Hellshelf | Infused Hellshelf | ≥22.5 | ≥30 | — | — |
| Seashelf | Infused Seashelf | ≥22.5 | ≥15 | ≥10 | — |
| Scrap Tome | 4x Improved Scrap Tome | ≥22.5 | 25–50 | ≥35 | — |
| Apple | Golden Apple | =25 | 20–40 | ≥15 | — |
| Improved Scrap Tome | 4x Extraction Tome | ≥30 | 25–75 | ≥45 | — |
| Dormant Deepshelf | Deepshelf | ≥30 | ≥40 | ≥40 | — |
| Cooked meats, fish, Bread, Baked Potato, Golden Carrot | Everfeast Ration | ≥27 | ≥15 | — | One recipe per food (10 total); 30 levels each. Ration feeds 128 times (configurable) |
| Amethyst Block | Budding Amethyst | ≥30 | 30–50 | ≥50 | — |
| Echo Shard | 4x Echo Shard | ≥35 | ≥50 | ≥50 | — |
| Nautilus Shell | Heart of the Sea | ≥35 | ≥30 | ≥60 | Key for Heart-Forged Seashelf |
| Dragon's Breath | 3x Infused Breath | ≥40 | 15–25 | ≥60 | Key material for End-tier shelves |
| Dormant Core | Tempered Core | ≥45 | — | ≥50 | Dropped by the Ender Dragon; core makes one item unbreakable at the anvil |
| Golden Apple | Enchanted Golden Apple | ≥45 | ≥40 | ≥75 | — |
| Emerald Block | Totem of Undying | ≥50 | ≥45 | ≥85 | Requires max Eterna |
| Enchantment Library | Library of Alexandria | =50 | 45–50 | =100 | Preserves stored data. Hardest recipe |
Ranges (e.g., 25–50) indicate a minimum and maximum — Quanta must be within that window. Single values with ≥ are minimum thresholds. Values with = must be hit exactly.
The enchanting table supports up to 15 shelf blocks in the standard 5x5 ring (same positions as vanilla bookshelves). Below are practical shelf combinations for reaching key stat thresholds at each stage of progression. Check in-game tooltips for exact stat totals — these are guidelines, not exact math.
Shelves: 15x Vanilla Bookshelf
Approximate stats: Eterna 15 · Quanta 0 · Arcana 0
Unlocks: Basic enchanting, same as vanilla Minecraft. Golden Carrot crafting. Tier-1 XP Bottle crafting (with enough Quanta and Arcana from non-shelf sources).
Tip: This is your starting point. No Quanta means no variance — results are predictable but capped at vanilla power levels. Swap shelves out one at a time as you acquire Nether and Ocean materials.
Pick one path:
15x Hellshelf
Eterna ~22.5, Quanta ~45, Arcana 0
15x Seashelf
Eterna ~22.5, Quanta 0, Arcana ~30
Unlocks: Infused Hellshelf and Infused Seashelf upgrades. Improved Scrap Tome crafting (with sufficient Arcana). Stronger enchantments beyond vanilla level 30.
Tip: Hellshelves add high Quanta — results become volatile. Consider mixing in 1–2 Rectification Shelves early to tame the variance. Seashelves are more stable but give Arcana instead of Quanta, which shifts the enchantment pool toward rarer results.
Shelves: Mix of Blazing Hellshelves (high Eterna + Quanta) and Crystalline Seashelves (balanced Quanta + Arcana). Add Rectification Shelves to counter the Quanta variance and Hellshelves of Sight for preview visibility.
Example: 8x Blazing Hellshelf + 3x Crystalline Seashelf + 2x Shelf of Seabound Rectification + 1x Hellshelf of Masterful Sight + 1x Deepshelf of Arcane Treasures
Approximate stats: Eterna ~30 · Quanta high · Arcana moderate · Rectification +20 · Clues +2
Unlocks: Deepshelf awakening (Dormant Deepshelf to Deepshelf). Golden Apple crafting. Extraction Tome crafting. Budding Amethyst transmutation. 8x XP Bottle crafting. Most mid-tier table recipes.
Tip: This is where Rectification Shelves become critical. Blazing Hellshelves add +5 Quanta each, and without Rectification your results will swing wildly. Note that Blazing Hellshelves give -1 Clue each, so Hellshelves of Sight help compensate. Add a Deepshelf of Arcane Treasures if you want Mending and other treasure enchantments to appear.
Shelves: Core of Deepshelves, Echoing Deepshelves (Arcana focus), and Soul-Touched Deepshelves (Quanta focus). Add Echoing Sculkshelves or Soul-Touched Sculkshelves to push higher.
Example: 5x Echoing Sculkshelf + 4x Echoing Deepshelf + 3x Soul-Touched Sculkshelf + 2x Shelf of Hellbound Rectification + 1x Hellshelf of Masterful Sight
Approximate stats: Eterna ~37 · Quanta high · Arcana very high · Rectification +45 · Clues +7
Unlocks: Infused Breath crafting (Dragon's Breath → 3x Infused Breath at E≥40). Echo Shard duplication. Heart of the Sea transmutation. Access to the highest non-End enchantment tiers.
Tip: Sculkshelves are the powerhouses of this tier — 5 Eterna each with maxEterna 40. Echoing Sculkshelves provide +1 Clue to help compensate slot usage on sight shelves. Soul-Touched Sculkshelves include built-in +5 Rectification, reducing the need for dedicated Rectification Shelf slots.
Shelves: Draconic Endshelves are required — they are the only shelf with maxEterna 50, making them the only way to reach the Eterna cap. Fill remaining slots with Pearlescent Endshelves for balanced Quanta/Arcana, and utility shelves as needed.
Example: 5x Draconic Endshelf + 6x Pearlescent Endshelf + 2x Shelf of Hellbound Rectification + 1x Hellshelf of Masterful Sight + 1x Deepshelf of Arcane Treasures
Approximate stats: Eterna 50 · Quanta ~45 · Arcana ~45 · Rectification +30 · Clues +2
Unlocks: 32x XP Bottle crafting. Enchanted Golden Apple and Totem of Undying crafting. Maximum enchantment power for all enchantments. Required Eterna level for the Library of Alexandria upgrade (alongside extreme Arcana).
Tip: Draconic Endshelves give +10 Eterna each but zero Quanta/Arcana. They are pure power. Pearlescent Endshelves give +5 Eterna with +7.5 Quanta and +7.5 Arcana each — use them to build up the other stats. You need Draconic Endshelves to push beyond Eterna 45.
This is the hardest recipe in the mod. You need Eterna exactly 50, Quanta between 45 and 50, and Arcana exactly 100. Reaching Arcana 100 requires massive Arcana contributors: Echoing Deepshelves (+15 Arcana each), Echoing Sculkshelves (+15 Arcana each), and Heart-Forged Seashelves (+10 Arcana each).
You must carefully balance the 15 slots to hit all three thresholds simultaneously. Draconic Endshelves are needed for Eterna 50, but they give zero Arcana. Every non-Draconic slot must maximize Arcana contribution.
Strategy:
Tip: This is an aspirational end-game goal. The Library of Alexandria doubles the point cap of the Enchantment Library (level 31 vs. level 16) and preserves all stored enchantment data during the upgrade. Plan your shelf layout carefully — trial and error at the table is expected.
All shelf stats are loaded from datapacks, not hardcoded. You can override any shelf's stat contribution without touching the mod jar.
Shelf stat contributions are defined as JSON files in data/meridian/enchanting_stats/ within any datapack. To change what stats a shelf block provides, create a datapack that overrides the relevant JSON file.
For example, to make Hellshelves provide more Eterna, create a file at data/meridian/enchanting_stats/hellshelf.json in your datapack and adjust the values.
After making changes, run /reload (the vanilla datapack reload command) to apply them without restarting the server. Changes take effect immediately for all players.